Alex Love: Spatial Design - Koha: 2014
Monday, 20 October 2014
My Final Renders
So after finalising my geometric bridge I have put it into Indigo to render some scenes. Due to a lack of time, unfortunately I was not able to add entourage to my renders or work over them to make them look more realistic. I have managed to get a hold of James' tree house skeleton model to try and create the sense that my bridge will have supporting elements to it. My renders are as follows:
Group Final Renders
So I have given Carla an almost completed model of my bridge in order for her to create some renders of the space they have designed..
Sunday, 19 October 2014
Final Geometric Bridge Development
So I have finally finished my geometric bridge design for my group's public space. It has taken me a while to get to this point due to the fact that I am too picky and I have kept changing elements within my designs, and then scrapping a lot of them due to the fact that I simply stopped liking them. Below is the design process for how I got to my final bridge..
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| Another angle of the enclosed glass framing for my bridge. |
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| The following are some perspectives of my final over bridge design. Next step is to render some of the scenes. |
Friday, 17 October 2014
Geometric Bridge First Attempt
So I have mocked up this rough model trying to incorporate a geometric element into the design. It hasn't turned out very well due to trying to combine the curvature form it must follow, with geometric elements. But any who, below are some images of how it came out:
I have then just chucked some wood textures on it to try and give it somewhat of realism. The geometric triangles would have glass or something similar to James' pattern for his tree houses. This would be for safety purposes as well as aesthetic purposes.
I have then just chucked some wood textures on it to try and give it somewhat of realism. The geometric triangles would have glass or something similar to James' pattern for his tree houses. This would be for safety purposes as well as aesthetic purposes.
Thursday, 16 October 2014
Geometric Design
So following finishing off my bamboo bridge - obviously without safety railings, I have talked to Carla and James and it has been stated that we need to have a coherent design aesthetic throughout our space. Due to James finishing off his tree house dining platform thing, he has designed the shell with a very geometric structure. In order to create coherency, Carla and I have to alter our designs accordingly. I do not have a lot of time between now and hand in, and due to the fact that I am still not 100% I will try my best to design something but it must be noted that it will not be my best work.
Below are a couple of images from James' blog showing his tree house design and what I will need to try and design my bridge to follow:
Below are a couple of images from James' blog showing his tree house design and what I will need to try and design my bridge to follow:
Tuesday, 14 October 2014
Bamboo Bridge Idea Finished
So the last few weeks as the previous post has stated, I have been quite sick in hospital and subsequently my project has taken a huge hit. I have decided to finish off the bamboo bridge idea that I was in the middle of creating before I got sick..
Following my test that I did earlier, I wanted to design the bamboo bridge model using the three main walkways that would need to be connected more directly for our space to work. The rest of the pathways would have been incorporated (if I did not get sick) into our design would have be on ground level and would have been amongst the trees to create an immersive experience.
This is the design process to make the bamboo bridge I have at the moment:
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| The next step once I had the above form for my bridge, I then began to make the bamboo follow the other component that I made earlier to create rise in the bridge. |
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| Once both components are removed one gets this result. |
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| Once both components are removed one gets this result. |
I then chucked my sketch-up model into Indigo renderer to see how it looked like once rendered, turned out not too bad to be honest. There are flaws with the construction of this design, however unfortunately I could not find a way around these as hard as I tried. This was a cause of both a limit in the programme and also my knowledge of the programme. If I had more time, I feel as though I could have tidied the model up a lot more, but unfortunately I do not have that luxury.
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